Structural patterns
Structural design patterns help simplify relationships among entities.
pattern | description |
---|---|
Adapter | Adapting one interface into another according to client expectation. |
Bridge | Decouple an abstraction from its implementation so that the two can vary independently. |
Composite | Composes objects in a tree structure and allows you to work with one object or groups of objects through a single interface. |
Decorator | Adds new functionality to an existing object without altering its structure. |
Facade | Provides a simpler interface for any complex code such as a library and framework. |
Flyweight | Attempts to reuse an existing object, rather than create a new, similar object. |
Proxy | Represents functionality of another class. |